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Menu/Inventory System for GB Studio

Menu/Inventory System for GB Studio

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Devlog

  • Menu using Custom Script blocks added
    June 28, 2019 by TOXWORKS#script, #custom, #menu, #update, #scripted
    Please be sure to download the newest DEV version of GB Studio before using this updated Menu! 64bit - https://circleci.com/api/v1.1/project/github/chrismaltby/gb-studio/latest/artifacts/0/builds/gb-... Continue reading
  • FIXED: Save Event not working properly
    June 06, 2019 by TOXWORKS
    1
    #save, #saving, #fix, #sprite, #Load
    The way the script is originally setup makes it that when the player loads the Save (after saving with the Menu system) they'll land on the Menu Scene, without any possibility to click B to resume (be... Continue reading
  • Show/Hide Items according to Variables
    June 05, 2019 by TOXWORKS#tutorial, #hide items, #show items, #rulz
    (credits to @ rulz from the GB Studio discord for this idea, he rules!) * The template, step-by-step guide and rom were updated to allow for the usage of variables to hide or show items. HOW TO HAV... Continue reading
  • Updated Rom and Template
    June 04, 2019 by TOXWORKS#update, #patch
    The template now includes an example on how to store a variable. For example if you want to keep an certain actor's position when you call the Menu. Also patched an issue that didn't allow for the... Continue reading
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