hya eylner, this is a very old version that may not work due to compatibility issues so I dont believe I'll be able to sucesfully share it.
It is basically using RNG that acts within a certain spectre of variables, like for exemple if you choose to defend he will register that variable and take it in consideration when the oppnent tries to attack.
Its a great little project to train variable RNG usage.
I've been really trying to wrap my head around the system here, I've never made a battle system before. I was wondering I could see the project files or a more in depth look into the system. I wanted to adapt something similar into a game I am working on. No worries if that's not possible. Keep up the great work!
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Amazing.can i use your project? i dont know how to create something similiar. i want to create a minigame for my daughter in my old game boy
if not dont worrie!
hya eylner, this is a very old version that may not work due to compatibility issues so I dont believe I'll be able to sucesfully share it.
It is basically using RNG that acts within a certain spectre of variables, like for exemple if you choose to defend he will register that variable and take it in consideration when the oppnent tries to attack.
Its a great little project to train variable RNG usage.
Ok! Thanks!!
I've been really trying to wrap my head around the system here, I've never made a battle system before. I was wondering I could see the project files or a more in depth look into the system. I wanted to adapt something similar into a game I am working on. No worries if that's not possible. Keep up the great work!
hey toxworks you can do a car parking game on gbstudio?
You sure can!